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REVIEW: Magnet Man

Not to be confused with the Mega Man 3 boss by the same name, Magnet Man ($1.00) is yet another game by developer Chris Antoni1, a simple platformer using the power of magnets to fuel its type of...

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REVIEW: Scarlet the Zombie Slayer

There’s simultaneously a feeling of odd comfort and outright dread whenever I get the news I’m covering another zombie game here. For every stellar title that switches up the formula, I get half a...

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REVIEW: Really Scary

Really Scary ($1.00) is the fourth title (in as many months) from developer Chris Antoni to feature a low-budget horror set and Five Nights At Freddy’s– style jump scares, with the tension created by...

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REVIEW: Medieval Zombies

Medieval Zombies ($1.00) brings forth yet another FPS game built on the time-tested practice of slaughtering legions of undead. Well, it’s more a first-person hack & slasher than shooter, but you...

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REVIEW: Air War

If Air War ($1.00) and its block-styled confines look familiar to you, you’re not alone / crazy1. A lot of its designs and assets owe their origin to Block King, developer Chris Antoni’s previous… um…...

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REVIEW: Real Evil

The original Resident Evil— cheesy dialog and all— probably holds an affectionate place in all our hearts. It’s a landmark game. Besides widely being considered the genesis of the ‘survival horror’...

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REVIEW: Really Scary 2

I’m really not sure how I got here, covering another Chris Antoni horror title. It’s hard to keep track of how many there’s been, and I swore them off the last time. I mean, I thought I did....

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‘Loot Or Die’ Seems Interesting, and Very Literal

It saddens me to say this, but there is less and less to get excited about on XBLIG these days, insofar as upcoming games that are still coming to the service. Loot Or Die, from ubiquitous developer...

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REVIEW: Loot or Die

I may get some hate mail / bewildered comments for this, but what the hell; in a lot of ways (and certainly in the spots where it really counts), Loot or Die ($1.00) could be considered a 2D Destiny....

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REVIEW: Space Battle

Both from a visual and a purely mechanical standpoint, there’s nothing new to see in the bland-sounding Space Battle1 ($1.00); it’s an amalgam of every twin-stick shooter set in space that you’ve ever...

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REVIEW: APOC TOWN

At outset, APOC TOWN ($1.00) seems to be on the right track. It pairs two of my favorite things; the visual style and general feel of the developer’s previous, Loot or Die1, and those always fun and...

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REVIEW: Block King 2

Much like the original, the genius (those always judging books by their covers would say anti-genius) of Block King 2 ($1.00) isn’t in its basic, blocky1 looks or its limited selection of game modes;...

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REVIEW: Block Ops

I’ve said it before but it bears repeating; looks aren’t everything. Especially first looks. Coming across like the blocky, red-headed offspring of Loot or Die and listing its wares like any annual...

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REVIEW: Loot Or Die 2

For me, the first Loot or Die was an enjoyable shooter that scratched a 2D Destiny-like itch, handing over generous amounts of loot in exchange for a run through simplistic space environments filled...

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